Build 2052
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* Fixed MP4 parsing to properly handle 'largesize' atoms.
* For some streams in an unwritable location, DGIndexNV was crashing when the stream
was opened. Fixed.
* Fixed a problem that (rarely) caused DGIndexNV to hang at startup until an arrow key
is pressed.
* DGIndexNV adds a CLI option to specify the angle when opening an MPLS file from a bluray.
Example: dgindexnv -i 00001.mpls -ang 0
If a valid angle is specified then the angle popup dialog is avoided.
* Fix for random failures of DGIndexNV to startup.
* Added a new auxiliary INI file option Force_Zoom. For example, if you want DGIndexNV to always use
a zoom factor of 1/2, then set Force_Zoom to 2.
* Fixed bug in which the CLI progress report percentage could go backwards.
* Added a new CLI option -nc to disable automatic cropping for CLI invocation. For example, if you have
a stream with height 1088 and you do not want it to be automatically cropped to 1080, include -nc on
the CLI invocation.
* Fixes crashes when an MKV file has more than 32 tracks.
* Improved handling when opening zero-length files (for both CLI and GUI).
* Fixed a bug that could cause a GOP back operation in DGIndexNV to fail.
* Added GTX 1070 and GTX 1080 to the GPUs database.
* Rebuilt DGDecodeNV for Avisynth 2.6 compatibility. Avisynth 2.5 is no longer supported.
* Fixed some errors in the DGIndexNV manual.
* Fixed the List GPUs dialog to properly handle PCI device IDs containing hex digits.
* More than 10 avs templates was broken. Fixed.
* User-defined template folder (rather than the default folder) was broken. Fixed.
* Slipstreamed a fix for TrueHD audio detection for DGIndexNV 2052. The bug caused
DGIndexNV to sometimes erroneously conclude that the audio type in the PAT/PMT did
not match the actual audio present.
* Added decode support for 10-bit HEVC. Currently it is dithered down to 8-bit for output.
* Fixed indexing performance issue with HEVC.
* Fixed bad indexing for large HEVC streams.
* Changed the CLI code to add ".dgi" to the output file name if it is omitted.
* Fixed a (rare) race condition that could cause DGDecodeNV to hang on file open.
* Added a work-around for some cases in which CUVID reports the wrong frame rate
(e.g., reporting 59.92 instead of 59.94).
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